Entries from May 2007
There’s been a lot of talk lately about the looming death of the Sim franchise (the Urbz expansion pack, for example, was already DOA). But here’s a new twist that is both appalling and ingenious:
Of course, we needn’t even think about the possible dissolution of the play frame, and concurrent intrusion of the real […]
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Tags: Noteworthy · Business · Virtual Worlds
Fresh from the UK’s Eduserv Foundation, here are some presentations on Second Life and education from their 2007 symposium. Some good material here, including information on the University of Edinburgh’s presence in virtual space and IBM’s place there, too. Plus: Lots of PowerPoint.
http://www.eduserv.org.uk/foundation/symposium/2007/presentations
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Tags: Noteworthy · Virtual Worlds
(I’m not sure how long we, the students of last semester, will be able to keep on posting to the class blog, but I figured I would make a quick entry while I have access.)
The men’s magazine Maxim has released its “Hot 100 List” for 2007, ranking what they believe to be the 100 most […]
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Tags: Virtual Worlds
CALL FOR PAPERS
3rd International Second Life Community Convention (SLCC07)
August 24-26, 2007, Chicago, USA
Track: *Business in Second Life*
Visit the SLCC07 blog.
SCOPE
The emergence of virtual worlds and Web 3.D change the way of
doing business. Web 3.D is the synonym for Internet-based virtual
worlds, where people can create own 3-D *virtual*
personalities. One of the most famous of these virtual […]
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Tags: Calendar · Noteworthy
For those of you who got hooked on World of Warcraft while fulfilling the requirement for this course:
The New York Times ran a series of articles written by Seth Schiesel on conquering The Burning Crusade expansion pack. You can access the series at Conquering the Burning Crusade. (The author was the first to hit level […]
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Tags: In the News · Virtual Worlds
SL has a big challenge ahead of them if they are to make a true impact. They are the leaders in the genre, but in order to stay ahead of others who will come around they need to rethink their approach. Scalability is a huge issue when dealing with the corporate world and I just […]
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Tags: Follow-Up
you know those moments when everything comes together - well mine came a bit late. This whole semester I have argued in favor of the structurlist argument and intent, not really sure what to make of the “game design” impacts interaction discussion until I looked back at the many ways in which I changed my original […]
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Tags: Follow-Up
FYI: It is my goal to review your papers, etc., and submit your grades by 10AM Tuesday May 15th. (Faculty must provide grades for non-graduating grad students by Noon, May 21st.)
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Tags: Calendar · Course Notes
Just one more posting for y’all. Thought this map was pretty interesting. Enjoy!
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Tags: Asides · Virtual Worlds