Play’s Republic

“There is no greater threat to the state than the play of children.” (Plato)

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“First Person Shooter”

May 12th, 2007 · No Comments

The aptly-named First Person Shooter is… well, okay, it’s a play. It is the story of two young programming geniuses, their start-up company (’JetPack Games’), and their amazing technicolor computer game: a red-hot, ultra-violent FPS game that hits the top of the market in no time, bringing its creators fame, fortune, and all sorts of […]

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Tags: Game Culture · Asides

Educational Japanese Textbooks on… Video Games

May 12th, 2007 · 1 Comment

 A textbook published by gaming company Capcom, dedicated to teaching children (through use of comics) about the ins and outs of video gaming culture, industry, history, and the creative process, distributed to primary schools and libraries all over Japan?
Why can’t WE have something like that?
http://www.joystiq.com/2007/05/11/capcom-releases-japanese-textbook-about-video-games/

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Tags: Child's Play · Game Culture · Asides · Uncategorized

Wright to Life: VG Cats and Spore

May 12th, 2007 · 1 Comment

This is far from new, but I just thought I’d bring it to peoples’ attention anyway.
VG Cats, an online comic by Scott Ramsoomair, did an amusing little comic on the upcoming god (?)-game Spore. Likely to be prophetic, because, well, this is just about how much freedom Will Wright’s newest simulation will probably GIVE […]

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Tags: Game Culture · Asides · Uncategorized

World of… Retcon?

May 12th, 2007 · No Comments

As the tags might suggest, this is an aside about something that I still find somewhat amusing. One topic that I always recall coming up in class about World of Warcraft is its plot- and/or lack thereof. As convoluted and nonsensical as it may be, however, I’m simply amazed that it still manages to be […]

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Tags: Child's Play · Game Culture · Asides · Virtual Worlds

A Follow-up to Castronova?

May 11th, 2007 · No Comments

I’ve never heard of “Entropia Universe” before this article, but it sounds like an interesting way of doing business- and of dealing with the difficult, rarely-sanctioned issue of the real-world trade of virtual world goods. First: their currency is set against the U.S. dollar at a fixed 10-to-1 rate. And secondly… they’ve sold licenses for […]

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Tags: Asides · Follow-Up

How Best to Determine Who’s a Witch? … you probably don’t want to know.

May 11th, 2007 · No Comments

 So. Doki Doki Majo Saiban, for the Nintendo DS: you’ve probably not heard of this game before, but judging by the title alone, you might be able to guess that it’s yet another quirky Japanese title that will probably never see release in U.S. stores. Here, though, there’s another good reason why this game won’t make […]

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Tags: In the News · Child's Play · Game Culture · Asides

Game Over for the Father of the Playstation?

May 11th, 2007 · No Comments

Ken Kutaragi, the CEO of Sony Computer Entertainment (and arguably, the person who propelled Sony into the video gaming business), is set to step down from his post on the 19th of June. Given the Playstation series’ lasting impression on the world of electronic gaming, this… well, it’s certainly something of a shock. It’s also […]

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Tags: In the News · Game Culture · Business

World of Warcraft, Coca-Cola, and… Chinese Pop Idols?

May 10th, 2007 · No Comments

No matter how many times I rewatch these two (somewhat older) clips, I continue to be taken completely off-guard.
First, I’m still surprised that World of Warcraft has hit it so big in China- along with the host of other American-based games that have gained ridiculous amounts of popularity in other parts of the world, and […]

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Tags: Game Culture · Asides

Animator vs. Animation

March 20th, 2007 · 2 Comments

I stumbled across an old Flash-based short, ‘Animator vs. Animation’, and discovered that the creator had recently released a sequel (the aptly-named ‘Animator vs. Animation II’). Upon watching both movies, the first thing that came to mind was what we had covered a long while back: how games represent and reflect reality, what defines Agon, […]

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Tags: Asides · Follow-Up