This past weekend, Prof. Ted Castronova hosted the Second Ludium, this one on “videogames and public policy.” It was an extraordinarily interesting experience for various reasons, not the least of which was the outcome: A Synthetic Worlds Initiative-sponsored Declaration of Virtual Worlds Policy, comprising 10 planks relating to the future of virtual space. [...]
Entries Tagged as 'Game Culture'
Quantifiable Outcomes
June 26th, 2007 · No Comments
Tags: Game Culture · In the News · Noteworthy · Rhetoric · Virtual Worlds
Improving how we think about stories in videogames
June 6th, 2007 · No Comments
A note about this post: Soon after publishing it, I received an amiable email from the author of the blog to which I refer below. He’s suggested I read his whitepaper in order better to understand his argument. I’ll post an update presently.
Let this link stand as a reminder that there is [...]
Tags: Asides · Game Culture
“First Person Shooter”
May 12th, 2007 · No Comments
The aptly-named First Person Shooter is… well, okay, it’s a play. It is the story of two young programming geniuses, their start-up company (‘JetPack Games’), and their amazing technicolor computer game: a red-hot, ultra-violent FPS game that hits the top of the market in no time, bringing its creators fame, fortune, and all sorts of [...]
Tags: Asides · Game Culture
Educational Japanese Textbooks on… Video Games
May 12th, 2007 · 1 Comment
A textbook published by gaming company Capcom, dedicated to teaching children (through use of comics) about the ins and outs of video gaming culture, industry, history, and the creative process, distributed to primary schools and libraries all over Japan?
Why can’t WE have something like that?
http://www.joystiq.com/2007/05/11/capcom-releases-japanese-textbook-about-video-games/
Tags: Asides · Child's Play · Game Culture · Uncategorized
Wright to Life: VG Cats and Spore
May 12th, 2007 · 1 Comment
This is far from new, but I just thought I’d bring it to peoples’ attention anyway.
VG Cats, an online comic by Scott Ramsoomair, did an amusing little comic on the upcoming god (?)-game Spore. Likely to be prophetic, because, well, this is just about how much freedom Will Wright’s newest simulation will probably GIVE [...]
Tags: Asides · Game Culture · Uncategorized
“You can’t introduce new rules to a sport.”
May 12th, 2007 · No Comments
Following up on my betalicious post and with an effort to stick to the title of the course, here’s another Halo 3 article, this time about where the game is in development. There are some nice descriptions of the work involved and it sounds like the developers are weathering crunch mode better than I [...]
Tags: Code · Game Culture
‘Video Games Live’ comes to DC next month!
May 12th, 2007 · No Comments
I have no idea how many of you know about Video Games Live (visit the website) but actually it’s quite famous and I enjoyed ALL clips of their performances so far. ……..And finally, the VGL comes to DC! June 29th and 30th! Is there anybody interested? For DC show, the National Symphony will perform at Kennedy [...]
Tags: Calendar · Game Culture
World of… Retcon?
May 12th, 2007 · No Comments
As the tags might suggest, this is an aside about something that I still find somewhat amusing. One topic that I always recall coming up in class about World of Warcraft is its plot- and/or lack thereof. As convoluted and nonsensical as it may be, however, I’m simply amazed that it still manages to be [...]
Tags: Asides · Child's Play · Game Culture · Virtual Worlds
How Best to Determine Who’s a Witch? … you probably don’t want to know.
May 11th, 2007 · No Comments
So. Doki Doki Majo Saiban, for the Nintendo DS: you’ve probably not heard of this game before, but judging by the title alone, you might be able to guess that it’s yet another quirky Japanese title that will probably never see release in U.S. stores. Here, though, there’s another good reason why this game won’t make [...]
Tags: Asides · Child's Play · Game Culture · In the News

