Following up on my betalicious post and with an effort to stick to the title of the course, here’s another Halo 3 article, this time about where the game is in development. There are some nice descriptions of the work involved and it sounds like the developers are weathering crunch mode better than I am with the last throes of finals. But, most pertinent to our class is the very end of the article:
The one surprise we won’t see are any new weapons. “You’d be surprised how microscopic our hardcore players get about even the spawn points of weapons. People lose their minds if we do anything wrong. Introducing a new weapon after the fact would probably be wrong. You’re going to get the complete set on day one. It is possible to add a weapon and who knows, we might. We could theoretically add an old favorite, but honestly we have to think of it as a sport and you can’t introduce new rules to a sport.”
Nice, stable, predictable rules sets. Ah. They make the world go ’round.


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